Graphics Technologies and Next-Generation Games in the Last 10 Years
DOI: 10.23977/jaip.2022.050306 | Downloads: 9 | Views: 505
Author(s)
Shucheng Wang 1
Affiliation(s)
1 School of Electronic Engineering and Computer Science, Queen Mary University of London, Mile End Road, London E1 4NS, UK
Corresponding Author
Shucheng WangABSTRACT
Electronic games represent a very important application for computer technology, especially for graphics technology, in which games play a pioneering role. Many new graphics technologies have emerged from the electronic game industry. This paper collates graphics technologies closely related to the game industry and presents an overview of its critical development trends.
KEYWORDS
Computer Graphics, Electronic Games, Render TechnologyCITE THIS PAPER
Shucheng Wang, Graphics Technologies and Next-Generation Games in the Last 10 Years. Journal of Artificial Intelligence Practice (2022) Vol. 5: 32-37. DOI: http://dx.doi.org/10.23977/jaip.2022.050306.
REFERENCES
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