Education, Science, Technology, Innovation and Life
Open Access
Sign In

Design and Implementation of Immersive Virtual Interactive Teaching Courseware Based on VMaker Development

Download as PDF

DOI: 10.23977/curtm.2023.060910 | Downloads: 5 | Views: 258

Author(s)

Zhikun Wang 1, Xusheng Yang 1

Affiliation(s)

1 Yunnan Open University, Kunming, Yunnan, China

Corresponding Author

Zhikun Wang

ABSTRACT

This teaching courseware utilizes virtual reality combined with actual scenario teaching methods to allow students to immerse themselves in a virtual optical instrument assembly training laboratory to learn about the assembly and calibration of single-lens reflex cameras. Based on the characteristics of the course, the industry-leading VMaker editor is used to develop self-made VR courseware that provides live demonstrations of model operation procedures within 3D scenes to complement the lecture content. By using VR teaching methods, traditional PPT presentations and interactive 3D spatial models can be placed on the same screen, allowing for immersive, interactive, and self-guided learning. By wearing a headset and rotating the perspective, students can simultaneously learn theoretical knowledge while observing 3D animations. The combination of traditional teaching methods and new teaching techniques greatly stimulates students' desire for knowledge.

KEYWORDS

VMaker, PPT, Materials, VCW

CITE THIS PAPER

Zhikun Wang, Xusheng Yang, Design and Implementation of Immersive Virtual Interactive Teaching Courseware Based on VMaker Development. Curriculum and Teaching Methodology (2023) Vol. 6: 73-77. DOI: http://dx.doi.org/10.23977/curtm.2023.060910.

REFERENCES

[1] Chen Angxuan, Jia Jiyou. Educational metaverse: new modality of teaching and learning with virtual immersion. Research in Teaching, 2022, 45 (03): 1-6+13.
[2] Yang Fangyuan, Cai Qingqing. Development of VR Yellow Rice Wine Museum Roaming Interactive System Based on Unity3D Platform, Video Engineering, 2022, 46 (08): 26-28+33. DOI: 10.16280/j.videoe.2022.08.006.
[3] Hu Wei, Zhou Jun, Li Ting. Application of VR Immersive 3 D Interactive Technology in Virtual Design of Agricultural Machinery. Journal of Agricultural Mechanization Research, 2023, 45 (10): 192-196.
[4] Wang Wei. Research on Methods of Making Teaching Courseware Based on VR Technology. Journal of Changchun University, 2020, 30 (02): 24-27.
[5] Wang Huajian. Research and Implementation of MPS Simulation Teaching Platform based on Virtual Reality. Shanghai Second Polytechnic University, 2021. DOI: 10.27916/d.cnki.ghdeg. 2021.000068.
[6] Luo Yuming. Research on Industrial Robot Assembly and Adjustment System based on Virtual Reality. Tianjin University of Technology and Education, 2020. DOI: 10.27711/d.cnki.gtjgc. 2020.000055.
[7] Wu Jingsong. Design and Case Study of Customizable Courseware Based on VR Technology. China Computer & Communication, 2021, 33 (21): 251-253.
[8] Lei Zhonghua. Application of VR Technology in Multimedia Courseware Design. Electronic Technology, 2022, 51 (02): 164-165.
[9] Jiang Long, Zhang Degang, Li Zehe, et al. Design and Implementation of Immersive Substation Simulation Training System based on Virtual Reality Headset. Electric Engineering, 2017, No. 459 (11): 43-45.
[10] Fu Yu. Research on Immersive Virtual Exhibition System for Industrial Robots. Xi'an Polytechnic University, 2021.
[11] Jiao Yongkang, Shen Rusong, Xu Huanxiang. Design and Implementation of Immersive Simulation Training System for UAV. Aircraft Design, 2021, 41 (06): 19-23+28.

All published work is licensed under a Creative Commons Attribution 4.0 International License.

Copyright © 2016 - 2031 Clausius Scientific Press Inc. All Rights Reserved.