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Research on the Design of Primary School Students' Programming Curriculum Based on Scratch

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DOI: 10.23977/HMEET2021018

Author(s)

Xiaoya Yang, Qi Chen

Corresponding Author

Qi Chen

ABSTRACT

In recent years, artificial intelligence has received widespread attention, and programming education has gradually become popular. With its unique advantages, Scratch, an educational software for children's programming, has been welcomed by more and more people. How to use the Scratch, set it as a curriculum and apply it to education is a question that information technology educators have been studying and thinking about. The research starts from the highlights of the Scratch programming software, combined with the characteristics of the physical and mental development of primary school students, and designs from the aspects of curriculum goals, curriculum content, curriculum organization methods, teaching methods and evaluation methods, in order to provide some useful ideas for teachers who engage in the construction and development of primary school Scratch programming courses.

KEYWORDS

Scratch, Programming, Primary School Students, Curriculum Design

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