Innovation and Practice in Preschool Education through Kindergarten Games Analysis
DOI: 10.23977/aetp.2023.071318 | Downloads: 131 | Views: 1187
Author(s)
Ting Li 1
Affiliation(s)
1 Tibet Autonomous Region Experimental Kindergarten, Lhasa, 850000, China
Corresponding Author
Ting LiABSTRACT
Early childhood education in kindergarten is based on the principles of respecting children's physical and mental development, with games often serving as the main approach. This article aims to address the current limitations of a single-mode game teaching and limited social resources in kindergarten education. It suggests that kindergartens and teachers should innovate and practice game-based teaching by following the principles of thematic, contemporary, and life-oriented games. This includes exploring innovative approaches to specific content, forms of implementation, and materials used in game-based teaching. The ultimate goal is to stimulate children's interest in learning, cultivate their core competencies, and enhance their overall abilities.
KEYWORDS
Kindergarten education; game-based teaching; innovation and practicesCITE THIS PAPER
Ting Li, Innovation and Practice in Preschool Education through Kindergarten Games Analysis. Advances in Educational Technology and Psychology (2023) Vol. 7: 117-122. DOI: http://dx.doi.org/10.23977/aetp.2023.071318.
REFERENCES
[1] Chen, H. (2022). Exploring Innovation and Practice in Early Childhood Education through Kindergarten Games. Education World, (12).
[2] Liu, Z. (2022). Exploring Innovation and Practice in Early Childhood Education through Kindergarten Game Teaching. Contemporary Family Education, (12).
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