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Innovation and Practice in Preschool Education through Kindergarten Games Analysis

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DOI: 10.23977/aetp.2023.071318 | Downloads: 131 | Views: 1187

Author(s)

Ting Li 1

Affiliation(s)

1 Tibet Autonomous Region Experimental Kindergarten, Lhasa, 850000, China

Corresponding Author

Ting Li

ABSTRACT

Early childhood education in kindergarten is based on the principles of respecting children's physical and mental development, with games often serving as the main approach. This article aims to address the current limitations of a single-mode game teaching and limited social resources in kindergarten education. It suggests that kindergartens and teachers should innovate and practice game-based teaching by following the principles of thematic, contemporary, and life-oriented games. This includes exploring innovative approaches to specific content, forms of implementation, and materials used in game-based teaching. The ultimate goal is to stimulate children's interest in learning, cultivate their core competencies, and enhance their overall abilities.

KEYWORDS

Kindergarten education; game-based teaching; innovation and practices

CITE THIS PAPER

Ting Li, Innovation and Practice in Preschool Education through Kindergarten Games Analysis. Advances in Educational Technology and Psychology (2023) Vol. 7: 117-122. DOI: http://dx.doi.org/10.23977/aetp.2023.071318.

REFERENCES

[1] Chen, H. (2022). Exploring Innovation and Practice in Early Childhood Education through Kindergarten Games. Education World, (12). 
[2] Liu, Z. (2022). Exploring Innovation and Practice in Early Childhood Education through Kindergarten Game Teaching. Contemporary Family Education, (12).

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